![]() ![]() ![]() An entertainer generated by a venue that has no shows skips some of the walks (sometimes every other one). (An entertainer going to a venue with 2 shows provides more entertainment "points" than one going to the same venue with 0 or 1 show.) I use this feature now and then.įor details on entertainment "points", see reply #10 in this Entertainment thread.Īn entertainer generated by a venue (with good labor access) that has at least 1 show follows a cycle of 4 walks. Obviously, if you have entertainer "schools" then houses could get coverage from an entertainer going from his "school" to a venue. Some of my blocks require a venue to have 2 shows to evolve houses to the desired level, and some of my blocks don't. However, if he's from an amphitheater or colosseum, he provides more entertainment "points" if his venue had 2 shows when he left. Hi starcrafty, welcome to Caesar III Heaven.Īn entertainer generated by a venue always provides entertainment to houses. ![]()
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